The Castleville pieces were used as trailers for the Castleville game. I worked on the environments in these pieces as well as some of the assets used in the game.
Yvette's environment was a lush happy forest. It had a lot of different plants and trees going into it. Everything had to look like it came from the game, so I had a few game models and some concept art to help out with the look and feel. Created using 3ds Max, VRay, and Photoshop.
The tavern I created for Raphael's piece had a great atmospere. There was a lot more to it than what is seen in the trailer. Created using 3ds Max, VRay, and Photoshop.
The island for Sonja and George's piece was pretty simple. I used a lot of foliage created from another project. So on this one I did a lot of tree adjustments, making sure they looked right in camera and they were not going through anything. Created using 3ds Max, VRay, and Photoshop.
There was really not much to Tom's set. I put a lot of detail into the cupcake at the end. Originally there was a close up and a scene with him biting into it, so it was going to have to look good. Created using 3ds Max, VRay, and Photoshop.